When you choose **Recruit** on a card, you permanently unlock its **Passive Ability** at the bottom! These build engine synergies just like wonders in *7 Wonders*:
Combat Passives: Gain extra Souls or Might when fighting or recruiting specific elements.
Economic Passives: Automatically gain Gold when recruiting or salvaging.
Endgame Passives: Earn bonus VP for element sets or total gold accumulated by the end of Era III.
How to Win
Draft cards across **3 Eras**. Each turn you pick ONE card, and pass the rest of the pack to your rival. Score the highest **Total VP** from 4 sources:
Souls — Won directly from Fight or passive bonuses.
Gear — Every 2 Gold converted means +2 VP.
Sets — Collecting distinct elements (🔥💧🌍🌑) multiplies your score exponentially!
Military — The highest Might at the end of each Era grants +4 military dominance Souls!